In this easy-to-pick-up-and-play card game, you are a time traveler fighting to escape a rupture in spacetime. You must strategically refuel your time machine while stopping other players from refueling theirs first. With mechanics inspired by an old card game, Cuttle,
Control is a combat card game for 2–4 players that plays in rounds that last 5–15 minutes. To escape the rupture, a player needs to reach a Fuel Cell Charge of 21 or more at the end of his or her turn. Whoever does so first closes the rupture, leaving all other travelers lost outside time.